In Harman’s “Twine story”, he used two multimedia principles: personalization and segmenting to directly relate to his Twine story. I have tried several times in Harman’s “Twine Story”, it is really interesting. I was playing as a passenger who wants to catch a plane in the game, My different choices lead to different endings every time. In my Twine story, I put the option alone at the bottom of the page. Compare with my Twin Story, I found Harman highlighted the options and put these options in the sentences. His approach makes the game more coherent and more immersive. I think I should learn his Twine story and make improvements next time.

I wonder if Harman could put more images and Sound effects in his Twine story. Based on the multimedia learning principle, people always learn better when words related to images.

Thank you for your blog post.